Chunk And Hunger
Story
One day, some shady guy approached me at the tavern. He told me that he would pay me handsomely if I were to go to an island and bring him a shiny sword or something like that. Well, I need some money to fill this stomach and I don’t have anything better to do, anyway. So I agreed. He took me to a ship, and we sailed to an island that I never knew existed. They left me there, then a fairy appeared and said “Let’s see if you are worthy.”. Then an inexplicable fog appeared out of nowhere and an immense sense of hunger hit my stomach. Now I need to find the sword and return it to the ship before I starve to death here.
Gameplay
You will start at a small chunk of land surrended by fog. You need to sacrifice items to lift the fog in certain areas and find the shiny sword before you starve to death.
You sometimes you may need to craft items and most items need a specific workstation, such as crafting table and furnace. Being close to them (just like in Terraria) is enough to use them to craft items.
Harvesting resources consume your hunger meter, so you will actively need to find sources of food.
Controls
- WASD - Movement
- Space - Harvest
- E - Inventory and crafting
- M - Map
- 1-2-3-4 Eat food
Credits
Berke Sarıbardak "I-G-BTW" - Art
Can Çelenay "Brogolem35" - Code, Sound Design, Level Design
Umut Ali Coşkun "abuzitin2000" - Code, Level Design
Attributions
- Wood and stone breaking sounds by Pixabay.
- Plant sounds by Snoman.
- Milky Way and Needle by monowaymusic.
- Tilemap by Jackie Codes.
Status | Released |
Platforms | HTML5 |
Authors | Brogolem35, TasteLikePoison, abuzitin2000 |
Genre | Puzzle, Survival |
Made with | Audacity, Godot, Aseprite |
Tags | 2D, Crafting, Godot, Ludum Dare 54, Male protagonist, Pixel Art |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Subtitles |
Links | Ludum Dare |
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